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How Moebius revolutionised comic art
When ImagineFX magazine spoke to the art legend Moebius in 2010, a year before his death, he looked dorsum at a career of innovation and constant creativity. Hither'south the interview equally information technology was published on 14 December 2010.
Moebius, real proper name Jean Giraud, isn't the man you'd think he'd be. He's an enigma, a legend in France who's always wanted to exist loved abroad for his American comics. He's besides humble, despite a 50-twelvemonth career that's seen his art anchored at the eye of modern sci-fi and fantasy.
Directly and indirectly, he'southward influenced Hollywood's greatest film-makers, including George Lucas and Ridley Scott. At the age of 22 he pioneered adult graphic novels, taking comics in a new, metaphysical management.
When questioned well-nigh his venture from the world of mainstream comic fine art to that of surreal, often abstruse and fantastical illustration, the artist offers a applied observation: "The possibilities every bit a professional illustrator are very small. Sometimes I prefer to escape and just exercise my ain matter – it's more exciting."
In 1963, as a immature man, Jean began working on the Western comic strip Huckleberry with Jean-Michel Charlier, the director of French publisher Pilote. Blueberry was a visually realistic and authentic cowboy chance.
Information technology was likewise an instant striking with readers. Jean would sign off his fine art for the episodes equally 'Gir'. He'd created his first pseudonym. Following the death of Jean-Michel Charlier, Jean carried on creating Blueberry comics (to date, he's written and illustrated 30 volumes).
But the artist was yet to go himself. Gir had developed into Jean's signature for comics about adventures and Westerns. "I wanted to practice something else," says the creative person, "so I took a new signature for an artist's name: Moebius."
There's been a lot written about what the name ways. It was reportedly inspired by the Möbius strip, the 2 ends of which fold together to create a one-sided loop. In an official biography, Jean has said, "Going from Giraud to Moebius, I twisted the strip; inverse dimensions. I was the aforementioned and even so someone else.
Moebius is the outcome of my duality." These days, he's more businesslike, and nearly embarrassed of his past statements: "When I chose the name I was very young: just 22."
"Information technology was an idea with nothing special in mind, a overnice proper name with a good sound and foreign flavour. After a time it became interesting because in that location was a lot of background behind the name – mathematics backside the strip."
Origins aside, the product of Jean'southward change ego took the comic earth by storm. In 1973, every bit Moebius, he teamed up with Jean-Pierre Dionnet, Philippe Druillet and Bernard Farkas to create Les Humanoïdes Associés (United Humanoids). The outfit launched Métal Hurlant, subsequently to become Heavy Metal magazine in the US.
As Gir, Jean's manner was realistic, picking influences from film and photography and basing worlds on real places. But Moebius was able to explore new environments, developing a rich, detailed style that would bring conflicting civilisations to life through bright, evolving imagery.
Métal Hurlant and its strips were spurred on past the growing underground press and comics motion in America in the 70s. "The idea was to be free, completely gratuitous, with no boundaries," remembers Jean. "Choosing the subjects, prose and style was free – my work was sci-fi and fantasy; I wanted to be provocative."
This sense of freedom manifested in pieces such equally infinite and fourth dimension odyssey Le Garage Hermétique (The Closed Garage), The Long Tomorrow (which influenced Blade Runner) and the fantastical Arzach, a dialogue-free comic following a lonely explorer and his winged conflicting beast.
Arzach changed everything. Under the name Moebius, Jean was able to create a new language for comics. Freed from the constraints of a conventional script, the strip was a non-linear, expressive and surreal fantasy that asked the reader to form meaning from the images.
Next page: more than on Moebius and his art...
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Source: https://www.creativebloq.com/illustration/how-moebius-revolutionised-comic-art-21514203
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